promittere: (Default)
lunae calamitas mods ([personal profile] promittere) wrote in [community profile] lunaecalamitas2024-06-13 05:00 pm

let the magic take control, it's there wherever you go

CADENZA DI FIRST QUARTER
On this bright and sunny morning, Sage Tatara and Mentor G'raha call a meeting. It's mandatory.

Once every wizard is gathered in the lounge, Tatara settles into one of the plush armchairs, clearly too big for him, but absent is any of his silly expressions that might make light of the difference in size here. Instead, with a serious hue in his coral eyes and neatly pressed lilac dress shirt, he looks like he means business.

"Now that the Western wizards are back, we need to share what we've learned with each other. I know some of you have been sharing information privately amongst yourselves, but I think it's time we put all the pieces we have together.

"Everyone encountered a moon stone on their missions, and I think the general consensus is that neutralizing these stones brings the old wizards back physically, somehow. But we haven't received any reports of any of them waking up yet."

That isn't to mention the sage, who still remains missing...ostensibly. They'll get to that in a second.

"If there's anything else you've learned that you think might be related to these things, or to our situation specifically, then speak up now."
For a summary of everything discussed in the meeting, please see this comment. Thank you Mauyn!


When the conversation dies down, Tatara raises his hand to get his attention back on him and G'raha again.

"For the second order of business, I have good news and bad news."

His tone and expression are lighter this time.

"The good news is that we've found a ritual that can send everyone back. There are details we can work out in the meanwhile, especially if you've decided not to go back to your home world, but for now, we need to talk about the ritual itself.

"In order for the ritual to work, we will need rare materials from all over the world. I'll be posting the materials on the job board so you know where to look."

G'raha adds, "We'll need these materials by next week, before the full moon. There's a reason for that, but we'll touch on that in a moment."

Tatara glances at him and nods.

"The ritual is far too powerful for any of us to perform, so we'll have to wait until the old wizards wake up. But...I have a feeling we might be able to do something about that."


When Tatara stands, G'raha follows suit.

"There's one last thing I need to show you."

With a silent gesture, Tatara makes for the door of the lounge and expects everyone to follow. Yes, everyone.

Sage and mentor then lead everyone down the winding corridors of the manor, past an indiscreet door into a wing of the building that has remained relatively untouched. The lights here are off, but the chandeliers and sconces quietly flick on as they make their way down the dust-laden corridors.

Soon, all will notice that the halls they walk through are a mirror image of the residential section of the manor, except it seems no one has lived here for quite a while.

You're led up the stairs, where Tatara and G'raha stop before a door that is a mirror location to Tatara's room on the second floor. A faint energy pulses from inside, one belonging to a person unfamiliar to all.

After an exchanged glance, Tatara pushes open the door and G'raha steps inside. He gestures to the sight at the center of the room: there, on his knees, is a young man. His face is frozen, twisted in panic—in fact, all of him is frozen, and his image practically see-through, just scarcely flickering on the razor-thin edge of existence. He holds his fist high above his head, as though clinging, with dear life, to five faint ethereal threads—yellow, purple, blue, pink, and green—that float in the air above his head. The threads are just as faint as he is, fading before they reach the walls.

"This is the previous sage," Tatara says. "He appeared here a little before the Western wizards returned from their mission. I'm guessing whatever they did to the last moon fragment is related."

G'raha nods. "The sage's soul seems incomplete. Putting him back together may be the key to waking him, and the rest of the wizards, up. However—" he pauses, reaching to gently run a finger over the purple thread. It flickers faintly. "The energy in these threads is too faint to see where they lead. They do seem to grow in strength as we get closer to the full moon, though. It's likely we'll see what lies at the end of them when the time comes, next week."

"Next week," Tatara repeats. G'raha steps out of the room, and Tatara closes the door behind him. "We'll wake him up next week.

"But before that, we have materials to collect."

JOB BOARD
An important note for these tasks is that they are time sensitive. At least one completed thread of each material must be submitted before 11:59 AM EDT, June 22 for the gathering of the materials to be considered successful. Now's the time to coordinate and work together.
Water from the Lost Oasis. Mesa was once a great city of commerce in the southern part of the Central country...the part of the country that is now a vast desert. The city was once lost to the sands, and though it is said to have recently emerged from its sandy grave, it is still rather difficult to find in the desert. It is very easy to get lost, even on broom, so be careful.

Either way, your task is to collect a bottle-ful of water from this barren oasis. Your only choices may be to commune with the spirits to have them to show you a phantasm of what the bustling city was like in its heyday, before it was destroyed, or to brute force dig your way to the ground water. Why here, when there are other oases in the desert? This is an ancient place of power, and the land is special.

The Central spirits here are very old and very picky—Northern wizards beware, as your presence may not be entirely welcome. Acting out may cause the spirits to lash out and cause sandstorms.

The Frozen Oz Root. Named after the world's most powerful wizard, the Oz flower is a brilliant crimson and deathly poisonous. It grows in the vast snowy plains of the North, but it is said to be exceedingly rare, despite how the color of the flower stands out so starkly against the white of the snow. Finding it will not be easy and you will need sharp, tireless eyes.

Despite how beautiful the flower is, that is not what we need. All of the flower's poison is housed in its roots, and we need the poison. However, the most important thing is that the roots remain frozen. Do not let it thaw. Once it thaws, the poison loses the quality we need for the ritual.

A Storm in a Bottle. It's the fickle quality of the spirits in the Valley of Storms that cause the eponymous storms. They're shy and sensitive, a lot like the Eastern wizards themselves, and don't require a lot of prodding to elicit any sort of reaction from them. Your job is to agitate the spirits in the valley just enough to cause a storm, and to catch that storm, lightning and thunder and rain and all, in a bottle for use in the ritual. Western wizards in particular will have an easy time stressing them out, but be careful not to push the sensitive spirits too far—the valley is also known as the Valley of the Lost for a reason (don't get trapped, please come home!).

In contrast, if you accidentally make the spirits happy, they might take the form of cats instead... Which is nice, but the manor isn't exactly aching for more cats. Just don't get too distracted playing with them if this happens, okay?

Blood of the Last Monster. The Western military and word on the street will tell you that all of the magical monsters in the West have been slain, their mana stones harvested. But is that true, when there has been no word of the death of the mythical tarasque? The legend of the tarasque tells of a large, ancient beast with six bear paws for legs and a massive turtle shell on its back, who slumbers in the depths of a remote ravine among the mountains on the Western Country's northern border. You are to collect a vial of this ancient creature's blood. Nothing more, nothing less.

Be careful not to wake it, and be careful not to kill it. If awakened, there's no telling if anyone would be able to stop a creature of that size and caliber. And if killed, its mana stones would attract all the wrong kind of attention. Besides, doesn't the West still deserve to keep some of its native fauna, magical or otherwise?

Pestilence Frog Mucus. Though once a plague-ridden bog, the Swamp of Pestilence is now home to a thriving, diverse, and healthy ecosystem. It's now also home to a very rare type of frog, its stunning green, yellow, and blue stripes eye-catching and attractive. However, this frog only emerges from the depths of the bog on a clear twilight after a day of rain in the rainy season...except the Southern rainy season isn't for another few months yet. You don't exactly have the time to wait until then, do you? You'll have to figure out a way to trick the frog into thinking it's the rainy season to lure it out, or dig it out by force... Either way, you'll need at least a vial's worth of this frog's mucus. Make sure the swamp water (or rain water, for that matter) doesn't contaminate it.

OOC NOTES
🌙 Welcome to your final final mingle! It's time to share info and get down to business.
🌙 How do you feel about the bonds you've forged thus far? Was it all worth it?
🌙 Pair guesses are now closed! Thank you and congratulations to all who found their pair!
🌙 A reminder that rewards close at 11:59 PM EDT, June 19, and that includes mission rewards. If you have not submitted rewards for your mission participation yet, then now's your last chance!
🌙 Speaking of time limits, if you missed it above, all materials must be submitted before the finale for the gathering to be considered a success. Plan your time and your threads wisely.
🌙 Your OOC plotting post is here. Please note that this plotting post doubles as the sign-up for the finale and final encounter. Read it over carefully and fill out the form if you'd like to die play.
🌙 Speaking of, what do you think is happening next week...?
revengier: (91)

[personal profile] revengier 2024-06-16 05:28 pm (UTC)(link)
I suppose we can be glad they aren't worse.

[ In a sense, that makes them better, right?

But he'll nod. ]


Mm, that would be a good idea. That way, we won't be set back so much. [ He'll start thinking of supplies, too. ] Perhaps we can develop a fire alarm spell to put in our bedrooms. The worst case scenario would be the manor catching on fire while the majority of us are asleep.
fallingsand: (10; always left abuela)

[personal profile] fallingsand 2024-06-16 05:41 pm (UTC)(link)
A fire alarm spell? Oh, hey, that'd be a really smart idea. If we get one working, could we put several in the kitchen and Solomon's room?

[ IT HAS NOT ESCAPED BRUNO THAT SOLOMON MIGHT BE THE CAUSE OF THE FIRE, OKAY? ]
impacter: (013)

[personal profile] impacter 2024-06-16 06:18 pm (UTC)(link)
Eh? Why my room?

[Hi he's right here]
fallingsand: (37;)

[personal profile] fallingsand 2024-06-16 06:25 pm (UTC)(link)
Just in case, y'know? I mean. There was that one time. With the sourdough? So.
impacter: (073)

[personal profile] impacter 2024-06-16 06:27 pm (UTC)(link)
Ah, that. That was just a little explosion, not a fire. There's no need to worry.

[There goes the point of the discussion, flying straight over his head.]
fallingsand: (26;)

[personal profile] fallingsand 2024-06-16 06:28 pm (UTC)(link)
...yeah, well, we should put an alarm in everyone's room regardless, right? Yours included.
impacter: (086)

[personal profile] impacter 2024-06-16 06:31 pm (UTC)(link)
If we're going to go that far, it might be easier to make a larger spell to cover the whole house.
fallingsand: (17;)

[personal profile] fallingsand 2024-06-16 06:33 pm (UTC)(link)
But how do we know where the fire is if the whole house is going off?

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fellheart: (can yoυ мaĸe мe)

[personal profile] fellheart 2024-06-16 06:20 pm (UTC)(link)
[ mutters something about having to reinforce his soundproofing hexes more if they're setting alarms on solomon's ...

but wait then he'll have to set his own alerts for fire, won't he ... ]
revengier: (113)

[personal profile] revengier 2024-06-16 07:57 pm (UTC)(link)
[ Pfft. Give him just a second to hold back some laughter. ]

I think we could put them in everyone's rooms, or at least on every floor, since I believe quite a few of us have begun to share rooms.

[ Kurapika has eyes, etc etc.

But also, basically what Solomon said. ]


A few of us could determine the best routes for escape from the manor and put them onto a map that we then pin to the bulletin board. Naturally, we would determine a meeting location on that map as well.
foresightis2020: (07)

[personal profile] foresightis2020 2024-06-16 08:18 pm (UTC)(link)
[ HELP...

He will also comment from over here, albeit seriously. ]


That sounds like quite a good idea.

[ So that definitely gets his approval, he is just +1 it or something. ]
revengier: (82)

[personal profile] revengier 2024-06-16 08:20 pm (UTC)(link)
Is this your way of volunteering to assist with the maps, Jing Yuan?

[ :) ]
foresightis2020: (100)

[personal profile] foresightis2020 2024-06-16 08:24 pm (UTC)(link)
[ That sounds so funny, the way he puts it...there is a little amused look on his face.

All the same, he is a General and is used to dealing with maps too, though, so... ]


I would not mind lending a hand.

I suppose it's only natural you would ask for assistance in this matter, as I imagine you will be participating in it as well.
revengier: (50)

[personal profile] revengier 2024-06-16 08:37 pm (UTC)(link)
Of course I will. I tend to at least oversee my own ideas.

[ He'll be timing out the best escape routes and all. ]

You must be familiar with maps, at least?
foresightis2020: (11)

[personal profile] foresightis2020 2024-06-16 09:12 pm (UTC)(link)
Ah...I see. Now I understand why you said what you did.

[ His amusement increases, but also genuine appreciation. Kurapika was looking for a reliable person right from the start, huh. ]

I am quite familiar with them, yes. As an individual who is used to seeing various battlefields, familiarity with the layout of the land and buildings are a necessity.

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dadsandals: (yama64)

[personal profile] dadsandals 2024-06-16 08:35 pm (UTC)(link)
I don't mind helping with the maps too, if you need another pair of hands.

[ BECAUSE THIS SOUNDS PRETTY BAD, YOU KNOW, ]
revengier: (53)

[personal profile] revengier 2024-06-16 08:37 pm (UTC)(link)
We most likely will, given the size of this manor. I'd like for you to help me with coming up with routes as well.

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mirristry: (7)

[personal profile] mirristry 2024-06-16 08:44 pm (UTC)(link)
I would be willing to assist with the maps as well. I do have a bit of experience on that front.

[aka someone has to herd the feral cats that are the Salvation Front and it's usually him and Marcus.]
revengier: (49)

[personal profile] revengier 2024-06-16 08:53 pm (UTC)(link)
[ A nod! ]

It seems we'll have at least four of us on the task, then.
fallingsand: (56;)

[personal profile] fallingsand 2024-06-16 10:09 pm (UTC)(link)
Seems like you got all the help ya need for your fire alarms.

[ Which is good, because Solomon lost him around the "give the sage a tool to turn them off" part of his explanation. ]

I'll leave it to you lot, alright?
revengier: (53)

[personal profile] revengier 2024-06-16 11:31 pm (UTC)(link)
[ He nods. ]

You've done more than enough sharing this potential outcome with us. It's our job to work to mitigate its damage.
fellheart: (тнe wιnder oғ тнιѕ вroĸen world)

[personal profile] fellheart 2024-06-16 11:27 pm (UTC)(link)
A meeting location is one thing and planned routes of evacuation are certainly some reasonable precautions to take ...

[ everyone is. sure putting a lot into these maps, huh. ]

That said, while we're determined to take measures this extensive, I imagine it might not be the worst idea to establish signals or other methods of longer distance communication in case someone should turn out to be missing, incapacitated, or trapped.

[ you know, in case whatever fire it is doesn't start in simply one place, but from some freak accident of a stray giant fireball hitting the entire manor at once, or something. explosions. siege magic. who knows. ]
revengier: (91)

[personal profile] revengier 2024-06-16 11:30 pm (UTC)(link)
[ we love maps!! ]

Do you have any ideas for a spell, in that case? If you could create one, that would make a potential evacuation plan much easier.

[ Sorry, Robin, he's voluntelling you for this now. ]
fellheart: (can yoυ мaĸe мe)

[personal profile] fellheart 2024-06-16 11:47 pm (UTC)(link)
[ uuuggghhhhhhh can none of you be happy with the fact that he's bothering to speak up at all. ]

Colored flares, sparks, or bolts of some sort should be simple enough for anyone here to be able to manage in an emergency, provided they're conscious and able to cast.

[ we don't talk about phil. tatara... just needs to keep close to one of them. ]

Establish a key of some sort for what each color means. I imagine it might be possible as well to use a wind spell of some sort to carry one's voice if we need more detailed communiques, but that likely won't be as easy to pick up or cast in a panic.
revengier: (20)

[personal profile] revengier 2024-06-16 11:52 pm (UTC)(link)
I think a flare would be the best way to signal. Keeping it to one thing and varying up the colors as you suggest should be simple enough for everyone here to accomplish. A wind spell could work too, but we certainly shouldn't rely on it.

[ A nod. Yes, yes, this is good. ]

Could you create a key with a brief description for each color and post it to the bulletin board?

[ Should Kurapika have some shame in asking Robin to do this? Yes. But he has none. ]

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