promittere: (Default)
lunae calamitas mods ([personal profile] promittere) wrote in [community profile] lunaecalamitas2024-04-18 11:41 pm

you opened your eyes, spreading it wide

THIRD QUARTER ALLEGRO
While our newly-arrived wizards have been settling in, learning their magic, and getting to know one another, the sage and their mentor have been busy with a different kind of work behind the scenes—bureaucratic work. It hasn't been particularly exciting, but it has paid off.

Because now, the world is ready to receive them.

Put on your finest clothes, because Granvelle Castle invites you to a welcome ball in your honor.

Didn't bring any fine clothes with you? No need to worry—specially chosen tailors from Central Capital have been commissioned to take care of you, and they will be visiting the manor to get you gussied up in the fashion of your choice for the day (by this, we mean feel free to pick whatever fancy clothes you want for the ball).

As the sun sets on the designated day, all the residents of the manor make their way to the castle. Granvelle Castle stands proud in Central Capital, its lights a beacon in the darkening city, and its doors open to outsiders for the first time in weeks. Upon arrival they're greeted by brightly lit halls, welcoming staff, and a grand ballroom, windows flung open to let in the spring breeze and pale moonlight. Everyone and everything seems determined to make this a cheerful affair, despite the underlying sense of dread and tension.

Live music fills the air, played the greatest musicians in the world. There are some larger ensembles, solo acts; some pieces are of more traditional folk dances, while some are slower, and some are upbeat and avant-garde. Regardless, the floor is open for dancing—grab a buddy and dance the night away!

Lining one wall is a long banquet table, filled with plenty of food and drink, both alcoholic and non to sate the new arrivals. The hors d'oeuvres and small plates comprise an array of delicacies from around the world, with everything from savory lobster bites to the sweetest portions of tres leches you have ever tasted. It seems someone has also put in a specific request for Japanese food—a part of the banquet table has been set aside specifically for Japanese dishes, and this includes small portions of ramen. There also seems to be a plate on the far end of the table filled with lovingly stacked pieces of charcoal... Is that meant to be food?

You aren't the only ones in attendance tonight. Representatives and dignitaries from around the world are also present—they have quite a lot to say about the unusual situation, and they are most curious about these otherworldly individuals tasked with fending off the moon under their national banners. The most dignitaries are from Central, West, and East, while there do seem to be a few representatives from the less populated North and South. Those from Central, West, and South in general seem to be the most social, while the rest are more reserved. There are also a few of the castle staff that seem (begrudgingly) willing to speak with the new wizards. Most are here to chat and mingle—lend them an ear, you may learn something new...

For those tired of socializing, the ballroom opens out onto a breezy, spacious balcony. It looks out over the main thoroughfare leading to the main castle entrance, and the nighttime lights of the Central capital twinkle in the near distance. For those that would rather take a breather, there is a small patio table and a couple of chairs. Despite the waxing moon in the sky, it is a very nice evening.

If you would like to have a chat with an NPC, then please respond to this comment. NPCs will be assigned randomly if no preference is given. While everyone has something valuable to say, they're not giving potentially sensitive info out for free—let's hope your diplomatic skills are up to snuff. We're doing our best to give everyone meaningful conversations, so please bear with us!

JOB BOARD
Rejuvenation. Thanks to your Southern friends' hard work, the South has been saved from a potentially devastating crop failure, and these fledgling towns can continue to grow as they're meant to! Give them a pat on the back and a round of applause.

But the South is not without its scars. While the root cause has been taken care of, the damage has been done. A town's wheat field has been partially destroyed—help them tear out the blackened, dead wheat, till and fertilize the soil, and replant what can be replanted. The City of Clouds, the most prosperous of the Southern settlements, have also offered extra tools, hands, and seeds to help set the town back on the path to recovery. Transport these supplies to the town. Let's hope your broom skills are up to snuff too, because it's a long ride.

Shadows in the night. The residents of the Central capital have recently been reporting eerie sightings after sundown: shadowy figures lurking in corners, the constant feeling of being watched, and, in some extreme cases, these shadowy figures attacking when traveling alone at night. Many reports seem to indicate an odd concentration of these creepy figures lurking around the Granvelle Castle moat, as though trying to find a way into the castle. Residents are understandably frightened and unnerved and cannot go about their nightly business—beat back what shadows you find and make the streets safer for the Central capital residents.

While physical attacks don't seem to do much against them, they dissipate rather easily under magic. Try not to wear yourself to the bone, though—there are a lot of them.

Escorting nobility. The Eastern Blanchett noble family have called an important meeting, inviting nobles and others of import from across the Eastern Country. However, their castle lies beyond Sherwood Forest, a very large, dense, and deep wood—while a fine natural defense for the Blanchett family, it's a bit of trouble for those looking to visit. While the Blanchett's own forest guard is absent, it is your job to safely escort these nobles to the Blanchett abode, and back out. But be careful: lurking in the shadows amongst the trees are all sorts of territorial predators like bears and wolves, not to mention the magical beasts that sneak up on unsuspecting prey. You may come across a brigand or bandit or two, since the forest is a near perfect hiding place for illegal activity. And please—try not to get lost.

Typical of any Easterner, the nobles are reluctant to make much small talk and are a bit suspicious of the new wizards, but they are otherwise pleasant and will generally comply with most requests.

WANDERER TASKS
Can you go a week without ruining food or the pots and pans? Stop being so wasteful and learn how to cook or stop trying.

Learn how to use magic to repair things. Again, if you're going to keep ruining the kitchen at least learn how to put it back together.

TATARA ACTIVITIES
I need milk. I'm trying to perfect latte foam art, but I haven't really gotten the hang of it yet... I used up all the milk (oops, sorry!), so I need more. Actually, could you grab me other kinds of milk while you're at it? I want to experiment! I'm sure other markets in the farther reaches of the world will have weirder milk... Please!

We should start a veggie garden! Or an herb garden? Doesn't matter! I found a nice sunny patch of grass in the training forest—we could dig up that spot, right? Help me get it set up! I need people to dig, and till... Oh! We need seeds to plant, too! Please and thank you~

OOC NOTES
๐ŸŒ™ Welcome to your second event post! Get out your snazzy outfits. It's time to party.
๐ŸŒ™ As you grow into your magic, your character might start realizing they can differentiate between everyone's magic. Everyone has a unique signature, and you may be able to start sensing who cast what, where. Someone put a magical seal on the kitchen door? Smells like Shinjiro's magic. Akira had some of Solomon's sugar? You can sense that, too!
๐ŸŒ™ As you start getting past the basics, your character might realize they have a much easier time with certain kinds of magic over others. For North, this will be offensive and attack spells; for East, this will be intricate seals and curses; for West, this will be manipulative magic like illusions and transformation; for South, this will be healing, purification, and protection. Central? A little bit of everything. Read up on your country if you need a refresher!
๐ŸŒ™ It's been peaceful at home in the manor thus far, hasn't it? Do you think that will last?
๐ŸŒ™ Your OOC plotting post is here! Remember to keep all wider plotting contained to the OOC post, since not everyone checks plurk or discord frequently.
๐ŸŒ™ Our next group to go on their mission is Central. Be ready, heroes...
troublereduction: (day67)

[personal profile] troublereduction 2024-04-23 03:50 am (UTC)(link)
[ Things Day wasn't expecting to ever have to do: try to explain how he figured out which magic to use. ]

I ain't gonna speak for the others, but for me, I could tell the rock had...too much magic, I guess. It made all the townsfolk who were working in the field sick too, and we tried healing them. So it seemed to me like some kinda poison or corruption, and I thought maybe we should try purifying it of all the nasty magic.

[ They did however talk about possibly having to destroy it in a worst-case scenario, but it never came to pass. ]
shadowkin: (Default)

[personal profile] shadowkin 2024-04-26 08:03 am (UTC)(link)
[Mostly imperceptibly, Cid perks up at this -- corrupted magic, making people around it sick, needing to be purified... yeah, a lot of that sounds decently familiar, actually! He feels like it may be too much of a coincidence to end up in a different world entirely and still find something connected to the Cult of Diablos.......

... But hey, there's all kinds of worlds and parallels out there. Maybe the Calamoonity is a fan of standard magical fantasy tropes. Maybe it's just got magical indigestion. You never know.

He waves Day down to ask more questions!!]

Wait, wait, wait, so was it like, too much magic or messed up magic? And you said the townsfolk and the plants both got messed up, but some of the plants died and some like, evolved? And all the people started rotting or something, or was it also regular stuff like diarrhea??

[Okay, so maybe that's too many questions. He doesn't want to appear overly eager.]

Seems like this moon has way too many effects...

[Boss debuffs that go on for days......]
Edited 2024-04-26 08:03 (UTC)
troublereduction: (day27)

[personal profile] troublereduction 2024-04-26 11:02 am (UTC)(link)
Too much of some kind of weird magic. I know we've only been here for 'bout two weeks, but it didn't feel like any other kind of magic I've felt here.

[ He'll address each point one at a time, apparently used to dealing with this sort of thing. ]

The plants that died right 'round the rock turned into the vine abomination, and further out from that they were just...black and dead, or dying. Pretty sure if it was left alone long enough, the rest of the field would've also changed into that. [ Kind of horrifying to think about! ]

As for the sick, the ones in the early stages were simply ill and had difficulty breathing. We could tell they had magic corruption concentrated around their fingers and feet, then spreading up from there. The farmer with the withered leg was the first to fall sick, so the rotting developed as progressed to a more advanced stage. There was another one whose corruption was concentrated in his torso, and I'm assuming he fell ill 'cause he ate some tainted wheat before it was obvious something was wrong. He didn't seem worse for wear after Maya healed him, so we managed to get to him 'fore necrosis settled in.

[ Suddenly he's really glad that having overheard Velvet's mumbling and attempts to explain the finer points of necrosurgery means he knows some relevant terms. ]
shadowkin: (003)

[personal profile] shadowkin 2024-04-29 06:58 am (UTC)(link)
Well, if it's moon magic, it'd be hard for it to feel like any other kind of magic... I guess?

[Even Shadow on a good day would have a time and a half trying to sense the moon, of all things. Maybe that's why it's so, like, calamitous -- they'd need a literal spaceship to get up there unless the moon felt like coming down here.

This is a really weird mental picture. But hmmmmmmm.]

So it really was like-- [magic overload, but he'd like to keep that idea in reserve; besides, maybe things are different here] --getting cursed or something crazy. But if you look at what happened to the plants, maybe it was trying to make a zombie apocalypse at the end of the day.

That happens sometimes back home, too.

[What is it with moons and zombies. He is pretty sure it's not the same mechanism as the moon-vampire-ghoul triangle from hell but it is still a good thing they didn't have to chop up a bunch of undead, probably? Most people really hate having to do that. It's gross and sometimes traumatizing.]

So I guess we gotta be careful with this rock? I think these sorts of things can power other things, or help with magic, but we could also blow ourselves up.
troublereduction: (pic#17020437)

[personal profile] troublereduction 2024-04-29 08:35 am (UTC)(link)
[ What kind of world is Cid from that this is something that sometimes happens back home? Hello? ]

Basically, yeah. If anyone's gonna run magic experiments on it, they should take some precautions 'fore we get another plague.
shadowkin: (001)

[personal profile] shadowkin 2024-04-29 08:47 am (UTC)(link)
[It's normal steampunk fantasy potpourri but with like, fucked up corners and an emphasis on the pourri, it's all good.]

Mmm, I'm not really good at being sciencey about it, that's a whole other school from where I was going.

[That and it's probably better not to go into how he actually does science. Magic-science. Magi-science. Whatever......

It's looking more and more tempting to just figure out some way to import or start adding to Shadow Garden, wouldn't that be easier? It would be easier than moon stuff. Still:]

But basically you're saying that trying it on anything that's, uh. Organic? Is probably a bad call. So... machines?
troublereduction: (day104)

[personal profile] troublereduction 2024-04-29 08:49 am (UTC)(link)
You mean like the ones in the West? [ He doesn't really understand how they work, but he's heard about them. ] ...I guess as long as you account for them possibly goin' out of control, it's worth a shot.
shadowkin: (005)

[personal profile] shadowkin 2024-04-29 08:55 am (UTC)(link)
[Oh, yeah, West is supposed to be machinesville. He keeps forgetting the lore because there are suddenly too many new countries involved and I'm still not sure he's completely up-to-date on how they even relate to magic or even themselves.

This is definitively your guy when it comes to getting cutting edge.]

No death machines. Got it. I don't really want to think about what a rock from the moon can turn an elevator into, but maybe something like... a projector... or something smaller.

[Is he the only one who immediately starts thinking about the roomba?

Though, he is pretty sure a roomba can turn into a death machine without too much prompting, so maybe that one's out.]