lunae calamitas mods (
promittere) wrote in
lunaecalamitas2024-04-18 11:41 pm
you opened your eyes, spreading it wide
THIRD QUARTER ALLEGRO
While our newly-arrived wizards have been settling in, learning their magic, and getting to know one another, the sage and their mentor have been busy with a different kind of work behind the scenes—bureaucratic work. It hasn't been particularly exciting, but it has paid off.
Because now, the world is ready to receive them.
Put on your finest clothes, because Granvelle Castle invites you to a welcome ball in your honor.
Didn't bring any fine clothes with you? No need to worry—specially chosen tailors from Central Capital have been commissioned to take care of you, and they will be visiting the manor to get you gussied up in the fashion of your choice for the day (by this, we mean feel free to pick whatever fancy clothes you want for the ball).
As the sun sets on the designated day, all the residents of the manor make their way to the castle. Granvelle Castle stands proud in Central Capital, its lights a beacon in the darkening city, and its doors open to outsiders for the first time in weeks. Upon arrival they're greeted by brightly lit halls, welcoming staff, and a grand ballroom, windows flung open to let in the spring breeze and pale moonlight. Everyone and everything seems determined to make this a cheerful affair, despite the underlying sense of dread and tension.
Live music fills the air, played the greatest musicians in the world. There are some larger ensembles, solo acts; some pieces are of more traditional folk dances, while some are slower, and some are upbeat and avant-garde. Regardless, the floor is open for dancing—grab a buddy and dance the night away!
Lining one wall is a long banquet table, filled with plenty of food and drink, both alcoholic and non to sate the new arrivals. The hors d'oeuvres and small plates comprise an array of delicacies from around the world, with everything from savory lobster bites to the sweetest portions of tres leches you have ever tasted. It seems someone has also put in a specific request for Japanese food—a part of the banquet table has been set aside specifically for Japanese dishes, and this includes small portions of ramen. There also seems to be a plate on the far end of the table filled with lovingly stacked pieces of charcoal... Is that meant to be food?
You aren't the only ones in attendance tonight. Representatives and dignitaries from around the world are also present—they have quite a lot to say about the unusual situation, and they are most curious about these otherworldly individuals tasked with fending off the moon under their national banners. The most dignitaries are from Central, West, and East, while there do seem to be a few representatives from the less populated North and South. Those from Central, West, and South in general seem to be the most social, while the rest are more reserved. There are also a few of the castle staff that seem (begrudgingly) willing to speak with the new wizards. Most are here to chat and mingle—lend them an ear, you may learn something new...
For those tired of socializing, the ballroom opens out onto a breezy, spacious balcony. It looks out over the main thoroughfare leading to the main castle entrance, and the nighttime lights of the Central capital twinkle in the near distance. For those that would rather take a breather, there is a small patio table and a couple of chairs. Despite the waxing moon in the sky, it is a very nice evening.
Because now, the world is ready to receive them.
Put on your finest clothes, because Granvelle Castle invites you to a welcome ball in your honor.
Didn't bring any fine clothes with you? No need to worry—specially chosen tailors from Central Capital have been commissioned to take care of you, and they will be visiting the manor to get you gussied up in the fashion of your choice for the day (by this, we mean feel free to pick whatever fancy clothes you want for the ball).
As the sun sets on the designated day, all the residents of the manor make their way to the castle. Granvelle Castle stands proud in Central Capital, its lights a beacon in the darkening city, and its doors open to outsiders for the first time in weeks. Upon arrival they're greeted by brightly lit halls, welcoming staff, and a grand ballroom, windows flung open to let in the spring breeze and pale moonlight. Everyone and everything seems determined to make this a cheerful affair, despite the underlying sense of dread and tension.
Live music fills the air, played the greatest musicians in the world. There are some larger ensembles, solo acts; some pieces are of more traditional folk dances, while some are slower, and some are upbeat and avant-garde. Regardless, the floor is open for dancing—grab a buddy and dance the night away!
Lining one wall is a long banquet table, filled with plenty of food and drink, both alcoholic and non to sate the new arrivals. The hors d'oeuvres and small plates comprise an array of delicacies from around the world, with everything from savory lobster bites to the sweetest portions of tres leches you have ever tasted. It seems someone has also put in a specific request for Japanese food—a part of the banquet table has been set aside specifically for Japanese dishes, and this includes small portions of ramen. There also seems to be a plate on the far end of the table filled with lovingly stacked pieces of charcoal... Is that meant to be food?
You aren't the only ones in attendance tonight. Representatives and dignitaries from around the world are also present—they have quite a lot to say about the unusual situation, and they are most curious about these otherworldly individuals tasked with fending off the moon under their national banners. The most dignitaries are from Central, West, and East, while there do seem to be a few representatives from the less populated North and South. Those from Central, West, and South in general seem to be the most social, while the rest are more reserved. There are also a few of the castle staff that seem (begrudgingly) willing to speak with the new wizards. Most are here to chat and mingle—lend them an ear, you may learn something new...
For those tired of socializing, the ballroom opens out onto a breezy, spacious balcony. It looks out over the main thoroughfare leading to the main castle entrance, and the nighttime lights of the Central capital twinkle in the near distance. For those that would rather take a breather, there is a small patio table and a couple of chairs. Despite the waxing moon in the sky, it is a very nice evening.
If you would like to have a chat with an NPC, then please respond to this comment. NPCs will be assigned randomly if no preference is given. While everyone has something valuable to say, they're not giving potentially sensitive info out for free—let's hope your diplomatic skills are up to snuff. We're doing our best to give everyone meaningful conversations, so please bear with us!
JOB BOARD
Rejuvenation. Thanks to your Southern friends' hard work, the South has been saved from a potentially devastating crop failure, and these fledgling towns can continue to grow as they're meant to! Give them a pat on the back and a round of applause.
But the South is not without its scars. While the root cause has been taken care of, the damage has been done. A town's wheat field has been partially destroyed—help them tear out the blackened, dead wheat, till and fertilize the soil, and replant what can be replanted. The City of Clouds, the most prosperous of the Southern settlements, have also offered extra tools, hands, and seeds to help set the town back on the path to recovery. Transport these supplies to the town. Let's hope your broom skills are up to snuff too, because it's a long ride.
But the South is not without its scars. While the root cause has been taken care of, the damage has been done. A town's wheat field has been partially destroyed—help them tear out the blackened, dead wheat, till and fertilize the soil, and replant what can be replanted. The City of Clouds, the most prosperous of the Southern settlements, have also offered extra tools, hands, and seeds to help set the town back on the path to recovery. Transport these supplies to the town. Let's hope your broom skills are up to snuff too, because it's a long ride.
Shadows in the night. The residents of the Central capital have recently been reporting eerie sightings after sundown: shadowy figures lurking in corners, the constant feeling of being watched, and, in some extreme cases, these shadowy figures attacking when traveling alone at night. Many reports seem to indicate an odd concentration of these creepy figures lurking around the Granvelle Castle moat, as though trying to find a way into the castle. Residents are understandably frightened and unnerved and cannot go about their nightly business—beat back what shadows you find and make the streets safer for the Central capital residents.
While physical attacks don't seem to do much against them, they dissipate rather easily under magic. Try not to wear yourself to the bone, though—there are a lot of them.
While physical attacks don't seem to do much against them, they dissipate rather easily under magic. Try not to wear yourself to the bone, though—there are a lot of them.
Escorting nobility. The Eastern Blanchett noble family have called an important meeting, inviting nobles and others of import from across the Eastern Country. However, their castle lies beyond Sherwood Forest, a very large, dense, and deep wood—while a fine natural defense for the Blanchett family, it's a bit of trouble for those looking to visit. While the Blanchett's own forest guard is absent, it is your job to safely escort these nobles to the Blanchett abode, and back out. But be careful: lurking in the shadows amongst the trees are all sorts of territorial predators like bears and wolves, not to mention the magical beasts that sneak up on unsuspecting prey. You may come across a brigand or bandit or two, since the forest is a near perfect hiding place for illegal activity. And please—try not to get lost.
Typical of any Easterner, the nobles are reluctant to make much small talk and are a bit suspicious of the new wizards, but they are otherwise pleasant and will generally comply with most requests.
Typical of any Easterner, the nobles are reluctant to make much small talk and are a bit suspicious of the new wizards, but they are otherwise pleasant and will generally comply with most requests.
WANDERER TASKS
Can you go a week without ruining food or the pots and pans? Stop being so wasteful and learn how to cook or stop trying.
Learn how to use magic to repair things. Again, if you're going to keep ruining the kitchen at least learn how to put it back together.
TATARA ACTIVITIES
I need milk. I'm trying to perfect latte foam art, but I haven't really gotten the hang of it yet... I used up all the milk (oops, sorry!), so I need more. Actually, could you grab me other kinds of milk while you're at it? I want to experiment! I'm sure other markets in the farther reaches of the world will have weirder milk... Please!
We should start a veggie garden! Or an herb garden? Doesn't matter! I found a nice sunny patch of grass in the training forest—we could dig up that spot, right? Help me get it set up! I need people to dig, and till... Oh! We need seeds to plant, too! Please and thank you~
OOC NOTES
🌙 Welcome to your second event post! Get out your snazzy outfits. It's time to party.
🌙 As you grow into your magic, your character might start realizing they can differentiate between everyone's magic. Everyone has a unique signature, and you may be able to start sensing who cast what, where. Someone put a magical seal on the kitchen door? Smells like Shinjiro's magic. Akira had some of Solomon's sugar? You can sense that, too!
🌙 As you start getting past the basics, your character might realize they have a much easier time with certain kinds of magic over others. For North, this will be offensive and attack spells; for East, this will be intricate seals and curses; for West, this will be manipulative magic like illusions and transformation; for South, this will be healing, purification, and protection. Central? A little bit of everything. Read up on your country if you need a refresher!
🌙 It's been peaceful at home in the manor thus far, hasn't it? Do you think that will last?
🌙 Your OOC plotting post is here! Remember to keep all wider plotting contained to the OOC post, since not everyone checks plurk or discord frequently.
🌙 Our next group to go on their mission is Central. Be ready, heroes...

no subject
Are they still there? Yes.
Is he still here? Yes. ]
no subject
Unfortunately, this makes him prime prey for a Western predator.
A man dressed in gaudy pinks, reds, and whites approaches Ginger with a toothy smile and an extended hand. ]
One of the newbie wizards, I presume? It's a pleasure to meet you. May I ask your name?
no subject
[ Ginger doesn’t say it’s a pleasure back, but he offers a polite smile at least. How stiff his handshake is depends on how toothy the Western representative’s smile is.
Ginger is prepared to run if his creep senses start tingling. ]
I guess so. I’m Ginger. And… you…?
[ He doesn’t really want to know tbh ]
no subject
[ It is indeed rather toothy. It's hard to tell if it is a genuine pleasure. ]
I do hope you get the chance to visit. How long have you been in the position of sage's wizard, again?
no subject
A couple of weeks. Not too long at all. How did you… hear about us? Everyone seems to know.
no subject
It's quite a big deal when some of the most powerful people vanish into thin air, no?
[ He makes a little flourish with his hand, like he's representing smoke fizzling into the air. ]
It's an even bigger deal when they're replaced with strangers from other worlds. It may not seem like much from your perspective, but your arrival has left the political foundation of our world reeling.
To say, of course we know.
no subject
But you would hold a ball anyway? That’s a lot of people missing.
no subject
You know what they say! Out with the old, in with the new.
[ He gives his shoulder a little shake before letting go. ]
So we celebrate our new protectors against the Calamity. [ He holds up his glass of wine. ] A toast?
/2
no subject
[ Hoping a spirit hears him and laces Henry’s (? who cares tbh) drink with poison - immediately, right now, yesterday. That’s not how magic works, but hope prevails anyway. ]
… Cheers. [ He taps their glasses together, the click harsh. Oops, too hard. ]
no subject
Mercy, O Wizard!
[ Some of his drink spills onto his hand, but he doesn't seem to mind. He only whips out a handkerchief as he laughs and wipes it up.
He sips. ]
Say, George— [ He puts a firm, "friendly" hand on Ginger's shoulder. ] You ever thought about visiting the West?
no subject
Never!
[ West is on his blacklist now. ]
no subject
You should! I'll even take you around our proud city myself! Whaddya say? Better treatment than you could ever expect in this country, eh?
[ He's talking about Central. ]
no subject
And why is Central bad again?
[ Is this a clash of territories or something more? ]
no subject
[ He waves his hand dismissively. ]
It'd be all over for them once they fall behind—and trust me, they are. You're better of hopping West while you can.
no subject
It sounds like... you know something.
no subject
We all know that the West is quickly outpacing Central. It won't be long before they'll no longer be fit to serve you.
[ Therefore: come to West. ]
no subject
I'm curious. Why the divide? At the end, you all share the same continent, don't you?