lunae calamitas mods (
promittere) wrote in
lunaecalamitas2024-06-29 12:29 am
i promise we'll walk across the moon someday soon
FULL MOON CODA
The moon wanes, and retreats into the sky.
After a quick chat and a vote, the otherworldly wizards, their mentor, and their sage decide to hand Victor over to the Central government—to the young wizard who appeared later in the ordeal. As both a sage's wizard and Crown Prince to the Central throne, Prince Arthur is the ideal person to understand both the discriminatory behavior driving Victor against wizards and the political ramifications of his actions, both past and planned. He pledges to you to make sure that, even if you aren't around to see it, Victor pays for what he's done and then some, while respecting Tatara's wishes to avoid bloodshed. He'll manage his case, while making sure his uncle, Vincent, does not have too much sway, due to his relationship with the West. Ultimately, he'll be locked up for life, put to hard labor, and made sure his intelligence is not misused.
When the sun rises, everyone gets to work repairing the manor. The damage is pretty bad but not unsalvageable, and it's made a lot easier with the help of some of the other original wizards who trickle in as the day begins. So long as it hasn't been burnt into absolutely nothing, it's salvageable—hopefully your figurines are safe!
For the first time since you arrived in this world, things feel stable. The brittleness in the air is no longer there, and there's a serenity to the breeze and the sky. It's comfortable. As the previous sage and sage's wizards begin to go about their business as usual, they mention anomalies and other odd incidents they must take care of around the world, but it is nothing like what you initially remember. This is no longer a world a hair's breadth away from falling apart, and you fixed it.
Whether you noticed it in the chaos of the final fight, or you hear it from someone else, or you notice on your own in the days that follow, you will realize that your sage crest is gone. With the other wizards in place again, your job here is done. Quite literally. You are no longer obligated to Tatara or to this world. All that's left is to go home.
A day and time is chosen for the ritual, and you have a few days after the final battle before the ritual is ready. This would be a good time to wrap up loose ends before you go, perhaps for good.
And when the ritual is ready, you'll know.
After a quick chat and a vote, the otherworldly wizards, their mentor, and their sage decide to hand Victor over to the Central government—to the young wizard who appeared later in the ordeal. As both a sage's wizard and Crown Prince to the Central throne, Prince Arthur is the ideal person to understand both the discriminatory behavior driving Victor against wizards and the political ramifications of his actions, both past and planned. He pledges to you to make sure that, even if you aren't around to see it, Victor pays for what he's done and then some, while respecting Tatara's wishes to avoid bloodshed. He'll manage his case, while making sure his uncle, Vincent, does not have too much sway, due to his relationship with the West. Ultimately, he'll be locked up for life, put to hard labor, and made sure his intelligence is not misused.
When the sun rises, everyone gets to work repairing the manor. The damage is pretty bad but not unsalvageable, and it's made a lot easier with the help of some of the other original wizards who trickle in as the day begins. So long as it hasn't been burnt into absolutely nothing, it's salvageable—hopefully your figurines are safe!
For the first time since you arrived in this world, things feel stable. The brittleness in the air is no longer there, and there's a serenity to the breeze and the sky. It's comfortable. As the previous sage and sage's wizards begin to go about their business as usual, they mention anomalies and other odd incidents they must take care of around the world, but it is nothing like what you initially remember. This is no longer a world a hair's breadth away from falling apart, and you fixed it.
Whether you noticed it in the chaos of the final fight, or you hear it from someone else, or you notice on your own in the days that follow, you will realize that your sage crest is gone. With the other wizards in place again, your job here is done. Quite literally. You are no longer obligated to Tatara or to this world. All that's left is to go home.
A day and time is chosen for the ritual, and you have a few days after the final battle before the ritual is ready. This would be a good time to wrap up loose ends before you go, perhaps for good.
And when the ritual is ready, you'll know.
OOC NOTES
🌙 This is the end of Lunae Calamitas! Thank you so much for playing! We hope you had fun ♥
🌙 This post will remain open, so feel free to play out what loose ends you'd like to resolve ICly.
🌙 If you have the time and energy, be sure to check out the love meme and the TL;CR meme!
🌙 Enjoy the journey home, and rest well. You earned it.

no subject
Didn't I already tell you that there is only so much I can justify?
[ he is very clearly giving day shit as deflection, ]
no subject
[ Day can tell when he's being deflected, thanks!! ]
So, are you gonna stay, or...?
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Are you? What do you think, really?
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[ He looks at Phil for a moment, wherever Phil happens to be right then. ]
...And I'm askin' you 'cause I ain't sure what you'd choose.
no subject
What obligation do I have to this world? What ties have I to it? I am a being of endings— all things ultimately transient. And if you try to say anything about invisible bonds tying us all I'll think you briefly possessed by a younger 'Robin.'
You've cast away the shackles of your own fate and duty; shall I presume you would rather I do the same with mine?
no subject
I think it's better to say I'm only really concerned 'bout whether you'll end up closer to findin' serenity than not.
[ And he chooses "serenity" here rather than "happiness", because it encompasses so many more things. ]
...Though from the sounds of it, you ain't plannin' on stayin' here either way.
no subject
[ he knows what day's serenity is. but to frame it in the terms of another conversation they'd had once, a blink of an eye ago,
'peace,' 'serenity...' they should have seen it at least once, among so many worlds. perhaps peace, the way they speak of it, is simply one of those unreachable things that must be continually sought out. chased after, in hopes that the efforts made towards it will be enough. if everyone's serenity is different, but they are to be given the chance for it all the same, perhaps this is the only shape these concepts can take. ]
... my power is limited here. To a great degree. I will not stay. But given that it is well within the bounds of my proper power to cross time and space, [ since this isn't a secret thanks to ahito, ] it is not unthinkable that I might find my way back... or to anywhere else in the Outrealms, truly.
no subject
[ Because sometimes that's all someone can do if they do not want to resign themselves to never having it. ]
...You're still a god at the end of the day. [ Day can guess what "Outrealms" is referring to, based on context. ] If you ever visit Tir Na Nog, hopefully, Phil and I ain't gonna have to explain too much 'bout you.
no subject
[ a click of the tongue. that's hope, in the end: the foolish resolve to chase after something that may never be reached. ]
Perhaps when the day comes that people tire of it, I will be there to await them.
[ surrender yourself, and find relief. to give up all burden of responsibility, all earthly concern or personal stake, is that not what it means to accept one's fate? ]
But until then ... as you say, I am a god, after all. [ and now, a raised brow. ] You think me likely to visit?
no subject
[ An observation, though it doesn't seem to be a negative one. That said though, Robin is less a gardener than...well, perhaps inevitability itself.
Day tilts his head slightly. ]
You're the one who brought it up first. Maybe things will have calmed down enough to go sightseein' by then.
no subject
(though, libra... no, nevermind.)
in any case, he'll only verbally acknowledge the second part of that: ]
Sightseeing is certainly a word for it ... What must it be like, I wonder, to have so little to occupy oneself with that they would spend the time on sifting through all the myriad skies and individual variations thereof?
[ can't relate. workaholism, it seems, the urge to always be doing something to keep his mind busy and distract himself, is a trait carried over from his time as a simple ylissean tactician.
much to the chagrin of some, but that is neither here nor there anymore. ]
no subject
[ It's half-joking, half-serious. ]
And I dunno, I think sometimes just goin' out to see things is a neat distraction in of itself.
no subject
[ maybe he will just go back to let himself be laid to rest, actually. it'd be much less work than whatever thoughts and half entertained notions he's been toying with after certain people took issue with him being the End, one way or another. ]
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no subject
If I should happen to still exist, then for the immediate foreseeable future I will be quite busy. After that ...
Well, who can say.
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no subject
[ a huff of breath and a roll of the eyes. ]
But yes, I suppose it isn't entirely out of the question. The likelihood of it actually happening is up in the air, of course; I've already explained why.
But if you still have that mark it will suffice as anchor, else I am not looking through the skies blindly without some indicator of where to travel to.