lunae calamitas mods (
promittere) wrote in
lunaecalamitas2024-06-29 12:29 am
i promise we'll walk across the moon someday soon
FULL MOON CODA
The moon wanes, and retreats into the sky.
After a quick chat and a vote, the otherworldly wizards, their mentor, and their sage decide to hand Victor over to the Central government—to the young wizard who appeared later in the ordeal. As both a sage's wizard and Crown Prince to the Central throne, Prince Arthur is the ideal person to understand both the discriminatory behavior driving Victor against wizards and the political ramifications of his actions, both past and planned. He pledges to you to make sure that, even if you aren't around to see it, Victor pays for what he's done and then some, while respecting Tatara's wishes to avoid bloodshed. He'll manage his case, while making sure his uncle, Vincent, does not have too much sway, due to his relationship with the West. Ultimately, he'll be locked up for life, put to hard labor, and made sure his intelligence is not misused.
When the sun rises, everyone gets to work repairing the manor. The damage is pretty bad but not unsalvageable, and it's made a lot easier with the help of some of the other original wizards who trickle in as the day begins. So long as it hasn't been burnt into absolutely nothing, it's salvageable—hopefully your figurines are safe!
For the first time since you arrived in this world, things feel stable. The brittleness in the air is no longer there, and there's a serenity to the breeze and the sky. It's comfortable. As the previous sage and sage's wizards begin to go about their business as usual, they mention anomalies and other odd incidents they must take care of around the world, but it is nothing like what you initially remember. This is no longer a world a hair's breadth away from falling apart, and you fixed it.
Whether you noticed it in the chaos of the final fight, or you hear it from someone else, or you notice on your own in the days that follow, you will realize that your sage crest is gone. With the other wizards in place again, your job here is done. Quite literally. You are no longer obligated to Tatara or to this world. All that's left is to go home.
A day and time is chosen for the ritual, and you have a few days after the final battle before the ritual is ready. This would be a good time to wrap up loose ends before you go, perhaps for good.
And when the ritual is ready, you'll know.
After a quick chat and a vote, the otherworldly wizards, their mentor, and their sage decide to hand Victor over to the Central government—to the young wizard who appeared later in the ordeal. As both a sage's wizard and Crown Prince to the Central throne, Prince Arthur is the ideal person to understand both the discriminatory behavior driving Victor against wizards and the political ramifications of his actions, both past and planned. He pledges to you to make sure that, even if you aren't around to see it, Victor pays for what he's done and then some, while respecting Tatara's wishes to avoid bloodshed. He'll manage his case, while making sure his uncle, Vincent, does not have too much sway, due to his relationship with the West. Ultimately, he'll be locked up for life, put to hard labor, and made sure his intelligence is not misused.
When the sun rises, everyone gets to work repairing the manor. The damage is pretty bad but not unsalvageable, and it's made a lot easier with the help of some of the other original wizards who trickle in as the day begins. So long as it hasn't been burnt into absolutely nothing, it's salvageable—hopefully your figurines are safe!
For the first time since you arrived in this world, things feel stable. The brittleness in the air is no longer there, and there's a serenity to the breeze and the sky. It's comfortable. As the previous sage and sage's wizards begin to go about their business as usual, they mention anomalies and other odd incidents they must take care of around the world, but it is nothing like what you initially remember. This is no longer a world a hair's breadth away from falling apart, and you fixed it.
Whether you noticed it in the chaos of the final fight, or you hear it from someone else, or you notice on your own in the days that follow, you will realize that your sage crest is gone. With the other wizards in place again, your job here is done. Quite literally. You are no longer obligated to Tatara or to this world. All that's left is to go home.
A day and time is chosen for the ritual, and you have a few days after the final battle before the ritual is ready. This would be a good time to wrap up loose ends before you go, perhaps for good.
And when the ritual is ready, you'll know.
OOC NOTES
🌙 This is the end of Lunae Calamitas! Thank you so much for playing! We hope you had fun ♥
🌙 This post will remain open, so feel free to play out what loose ends you'd like to resolve ICly.
🌙 If you have the time and energy, be sure to check out the love meme and the TL;CR meme!
🌙 Enjoy the journey home, and rest well. You earned it.

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at least once, perhaps, he heads to check on the city of ice (and maybe elsewhere, as well), but that's neither here nor there. he'll be available prior to the appointed time, is what we're saying.
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of course he's going back. it was never written that he would stay. that said, when it's made clear that the trip is one way...
some of you might have something of his. he will not ask for them back, but do they burn a hole in your pocket? they might pulse with a bit of cold for just a moment in the crowd as he checks for his own signature— huh, that's one more than he was expecting, but halved ... ah, he sees what must have occurred— to see where they are now, but otherwise, they'll be as they last were. hopefully you haven't dumped them somewhere, he'll be cross if so.
perhaps surprisingly for him, he's not going to make any dramatic speeches or gestures this time around. tearful farewells and heartfelt displays of sentiment aren't things he's known for either, so that leaves him quiet and evaluating as he watches everyone else's.
he's in no hurry to leave, so for a while, he'll be hanging at the back of the crowd, available if anyone wants to accost him. ]
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...
However... not all possibilities are bad ones.
Sometime, in public enough that other wizards can certainly overhear, Ahito will approach. His voice is not particularly quiet, either - there's no way that's not on purpose.]
What was that you said again? You can cross time and space with your power?
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🧍
oh so they're doing this huh. droll: ]
A little louder, why don't you.
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Hey, Robin - remember how you told me you can cross time and space with your powers?
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[ he'll crash land into the world of the first or something or somewhere that kills dragons on contact and then where will they be.
yes there's a solve for this. he's not mentioning it, ]
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An anchoring force or beacon of some sort, preferably tied to something uniquely identifying, would be most ideal, yes. There are already plenty of variations on the same or similar worlds out in the Outrealms; [ this place sure did favor the worlds called 'earth,' huh, ] it wouldn't be beyond the bounds of reason to accidentally wander into a timeline with an Ahito much like yourself, but who never had to deal with any of the events that occurred here, for example.
1/2
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Sooo... What's your plan?
[ In general, he means. ]
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[ that's not an answer, robin,
and yes, present company included, considering that conversation they had in the bar. ]
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Didn't I already tell you that there is only so much I can justify?
[ he is very clearly giving day shit as deflection, ]
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What... will let you come visit if not this?
[ If he keeps this, surely Robin will come back one day for it? ]
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... So long as you're not careless with it, I won't look to reclaim it.
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Of course not, it’s… important. Soon, it’ll be all that I can claim of our time together.
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[ a few months ago he would have left it at that. now, though, he searches ginger's expression and bearing for a long moment, before, eventually, with a shift of his stance: ]
... give that here for a moment. I won't take it away, don't worry.
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You know, I’ve never had to say a real goodbye before. And I don’t know if I like Endings.
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frayed magic is still frayed magic. none lost; it was better crafted than that, and mika's cleave precise, but perhaps those searching ends... ]
... Two halves will ever seek to be made whole, it seems. [ a little more quietly, murmured as if to himself, ] Is that what happens when everything here is fueled by emotion?
[ he did not think himself to still be so sentimental. in truth, he wasn't sure he was even still capable of it. but there is something that can be done, then, with this half of the mark:
with a contemplative gaze and a marshaling of his intent, robin's magic weaves into the mark once more. a subtle change to the pattern, this time, the cost to alter not as much as the one paid to create it in the first place. mostly it's to clean up and resettle the magic after the adjustments made to it, but also, like knows like, and now those frayed, severed strands don't trail off forlornly so much as they seem to reach out for a match that isn't there, a compass pointing to the due north that is its other half. ]
... In the unlikely event that you should ever be separated somehow, and unable to locate each other, focusing on this should point you to the other half of the mark. [ presumably mikaela will carry his own. ] As for the matter of endings...
I don't know if I look at it quite this way myself, but... some might say endings are simply what come before new beginnings. These things are cyclical, after all.
[ even his lives are that way, when he thinks about it. ]
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plugs itha's ears in meta so he stays ignorant of world-hopping grandpas foreverStill, Ithaqua approaches Robin, head tilted enough that his hood's ears flop.]
So. Ancient dragon-- what do you think about all of this?
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[ would? ]
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[Yes he said that for a reason. An insult, of course.]
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